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Cruising on the California Coast
Client: Personal Project
Location: California
Year: 2021
Project Role: Creator / Designer
Software: Unreal Engine 4, 3DS Max, Gaea, Rhino 7, Quixel Mixer, Quixel Bridge
A personal project created in Unreal Engine 4. I modelled/textured all of the hard surfaces/signage, populated the scene with entourage, rigged the vehicles, lighting/camera, and produced the cinematic sequence.
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