MY APPROACH

SOLVE COMPLEX PROBLEMS


I break down complex technical and production challenges into scalable, elegant solutions.

EMPOWER TEAMS


I build tools, frameworks, and documentation that remove friction and simplify creativity.

DRIVE QUALITY


I establish technical standards and workflows that ensure visual fidelity, performance, and consistency at scale.

DRIVE INNOVATION


I continually explore new technologies and methodologies to push what's possible.

CORE EXPERTISE

TECHNOLOGIES & TOOLS

CREATIVE

DIRECTION

REAL-TIME

ENGINEERING

PIPELINE

DEVELOPMENT

ENVIRONMENT

DESIGN

LIGHTING &

LOOK DEV

TEAM

LEADERSHIP

EXPERIENCE TIMELINE

2025 - PRESENT

Lead Technical Artist / Sports Experience Design Lead, COSM


Leading a group of award winning artists and engineers in the creation of live immersive sports environments.



2022 - 2025

Senior Technical & Environment Artist, COSM


Responsibilities include partaking in interviews to hire new Environment Artists, Technical Artists, and Unreal Game Developers, in addition to the responsibilities listed under the previous title that I held at COSM.



2021 - 2022

Technical Artist, COSM


Created interactive and immersive experiences using Unreal Engine 4 and 5 to support COSM's technology and experience use cases.


2020 - 2021

Architectural Designer, Shepley Bulfinch


Lead Visualization artist on Dartmouth College’s Berry Library, Loyola University’s Beatty Hall, and Harvard University’s Medical School Library. 3D Artist for Trinity College’s Vernon Social Renovation.

2017 - 2020

Architectural Designer and Design Leader, King+King Architects


Lead exterior and interior lobby designer on Oswego Health Behavioral Health Center. Lead Visualization artist on Oswego BHS, Baldwinsville High School, Manlius Municipal, United Way Competition, OH Med/Surg, BHG exterior/interior designer.

2016

Architectural Design Intern, CannonDesign


Created physical and digital site and concept models. Created schematic space plan diagrams within Revit.

2015 - 2017

Freshman Design Studio TA, University at Buffalo, SUNY



Instructor for the freshman Architectural design studio. Mentored and taught students design fundamentals / design software. Design studio critic for freshman, sophomore, junior and senior studios.

2015 - 2016

Architectural Research Assistant, Studio North Architecture


Worked primarily on structural abilities of rigidized metals within the architectural context. Designed and developed drawing sets and models for small scale commercial and residential projects.

2015 - 2016

Fabrication Lab Technician, University at Buffalo, SUNY


Operated laser cutters, 3D printers, CNC machines, and assisted students in design fabrication.

2025

46th Annual Sports Emmy® Winner

Fox Sports and Cosm


Outstanding Digital Innovation


AWARDS & ACCOMPLISHMENTS

EDUCATION

2015 - 2017

University at Buffalo, SUNY
Master of Architecure


3.8 GPA, Tau Sigma Delta Honors, Deans Scholarship



2011 - 2014

University at Buffalo, SUNY
BS Architecure


3.5 GPA, Cum Laude, Tau Sigma Delta Honors


PROFESSIONAL AFFILIATIONS

ABOUT ME.

BRANDON STONE.
LEAD TECHNICAL ARTIST.

Brandon Stone is a Lead Technical Artist and Technical Producer specializing in immersive media that brings sports audiences into the action. A recipient of the 46th Sports Emmy® for Outstanding Digital Innovation, Brandon has spent nearly a decade developing experiences that shift viewers from passive spectators to active participants.

His work spans films, digital arenas, and other large-scale, spatial displays designed to place fans inside the experience, rather than just in front of it. Whether working on live sports, arts/entertainment, or science and education, Brandon focuses on using technology and design to create more engaging and dynamic ways to watch and interact with content.

With a background in architecture and environment design, he brings a unique spatial perspective to his productions. Today, he applies that experience to emerging media platforms, developing projects that emphasize presence, scale, and interactivity.

Brandon is focused on building media experiences that deepen audience engagement by enhancing the sense of presence, immediacy, and connection. Particularly within the fast-moving world of live sports.